If you’ve ever tried to make steady credits in Arc Raiders, you’ll know it can feel like you’re wasting half your time just jogging between empty spots on the map, and that’s why I started leaning toward more reliable routes built around high‑tier loot and almost zero downtime. You’ll notice pretty fast that runs get a lot smoother when you’ve got a plan instead of improvising, and working a route that revolves around Red Zones has been the most consistent approach I’ve found for stacking serious cash, especially once I added ARC Raiders Items into my prep routine.
Dialing In Your Loadout
The biggest mistake I see is people dropping in with whatever gear they happened to be wearing last match. You don’t want to do that here. A Looting MK2 works fine, and the MK3 is even nicer if you’ve got it unlocked, because these runs tend to fill your bag faster than you’d think. The non‑negotiable item is the Raider Hatch Key. Without it, your whole tempo slows down, and you’re forced into risky public extracts that ruin the speed the route is built around. I’ve also stopped running this path at night; sure, the mood is cool, but daylight really does help you pick out loot stashes and breach spots quicker.
Working Through the Dam Battlegrounds
Once you land in Zero Dam Battlegrounds, the aim is simple enough: hit two Red Zones and crack three security breaches before anyone has time to figure out what you’re doing. Depending on your spawn, cut straight toward the spillway by the Research and Administration area. You can poke around the roof up there if it’s quiet, but heading straight into the spillway usually pays better. There’s a room tucked inside with a couple of breaches close together and another room with stronger loot rolls. Clear them fast, and don’t hang around waiting for a fight you don’t need.
Finishing at Hydroponics
As soon as you’ve emptied those rooms, move along the spillway toward the Hydroponic Dome Complex. That place is stacked with resources, and it’s tempting to sweep every corner, but the only thing you really need is the breach inside the dome. Once that’s done, your backpack’s going to be close to overflowing, and that’s your cue to leave before someone else decides to push in. This is where the Hatch Key pays for itself: there’s a hatch not far from the dome, and slipping out through it saves you the mess of sprinting across the map with half your inventory exposed.
Locking In Your Credits
After a few runs, the rhythm gets pretty automatic, and that’s when the credits start building up faster than you expect, especially if you keep refining how quick you move between each stop while using buy ARC Raiders Items as part of your loadout planning.