You don't need anything obscure or glitchy outside of CUT 26 Coins normal Dynasty progression. If the method isn't working for you, it usually means you haven't unlocked Talent Developer yet.
Why is a Talent Developer Mandatory
Talent Developer is easily the most important coaching package in CFB 26. Once active, it turns your program into a true progression factory.
Pay It Forward is the key perk here. When players get drafted:
First-round picks give the most XP
Later rounds give less, but still add up
That XP is applied directly to your coach
This already makes Talent Developer elite-but the glitch comes from what happens after the draft.
The Glitch: Drafted Players Are Still Upgradeable
Here's where things get weird.
During the offseason recruiting phase-after the draft results are shown-players who were drafted are still technically on your roster. And for some reason, the game still lets you:
Spend their remaining skill points
Level them up
Trigger active perk XP bonuses
These players should be locked. They aren't.
And that's where you cash in.
Motivator vs Architect (Which Is Better?)
Both perks work, but they reward different approaches.
Motivator (Easier, More Consistent)
Grants 7 bonus XP every time a player levels up
Best strategy:
Upgrade the cheapest attributes to raise overall as efficiently as possible
Ideal early-to-mid Dynasty builds
This is the safer option. You don't need to hit caps-just push overall increases cheaply and often.
Architect (Riskier, Massive Payoff)
Grants 400 XP when a player maxes a skill group
Best strategy:
Target attributes that are already close to caps
Harder to execute consistently, but far more explosive
An architect can feel absurd when it hits. One capped group = 400 XP instantly.
How to Execute the Method Step-by-Step
Advance to Draft Results
Take note of which players were drafted and how many skill points they received.
Enter the Recruiting Phase
This is the critical window.
Drafted players are still accessible.
Manually Upgrade Drafted Players
Spend all available skill points.
Trigger level-ups (Motivator) or skill caps (Architect).
Repeat for Every Drafted Player
First-rounders usually have the most points.
The more players drafted, the more broken this becomes.
Each upgrade still counts toward your active coaching perk, even though the player is technically gone.
Why This Snowballs So Hard
Early Dynasty years are usually a grind:
Coaches hover around level 35–40
Everyone is racing to unlock key packages
Progress feels slow and even
This method changes that timeline.
Once you're sending 10–15 players to the draft per year, you can:
Gain XP every offseason
Outpace league mates by entire perk tiers
Hit levels like 50+ while others stall in the mid-40s
In testing environments with ideal setups, this method generated over 28,000 XP in buy College Football 26 Coins a single offseason window. You won't hit that in a normal league-but the proof is there that the system scales insanely well.