Season 4 Week 6 is a pretty straightforward Trial set in ARC Raiders, but it still pays to plan your runs instead of wandering around and hoping the points come in. If you're trying to save time, protect your gear, or even buy ARC Raiders Items before pushing harder runs, the smart move is to focus on one or two objectives per match. Trials unlock at level 15, and they work like a weekly ladder. You earn points, grab stars, and try to sit high enough on your 100-player board to move up when the reset hits.
How the weekly Trial board works
Each Trial can award up to three stars, and those stars come with rewards. The points also decide where you land on the leaderboard. Top 20 is the sweet spot, since it gives a double promotion. The next 30 spots still move you up once, which is fine if you're playing casually. The bottom 20 drop down a rank, so don't leave everything until the last night. This week has five tasks, and none of them are impossible. A couple are just awkward if you bring the wrong kit or pick a bad map.
Hotel containers and computer searches
For the Hotel container challenge, load into Riven Tides and head straight for the Hotel POI. Don't overthink it. Open every lootable container you see: bags, boxes, lockers, whatever the room gives you. Locked rooms are worth checking if you've got access, because they often let you squeeze out extra points without having to rotate across the map. For computer searches, Dam Battlegrounds is still the cleanest pick. Go to Research and Admin, then work through the upper floor. There are computers in several rooms and on desks, and you can finish the Trial quickly if another squad hasn't already stripped the place.
Ground ARC damage and melee points
Damaging ground-based ARC enemies is one of the easier scores this week. Bastions, Bombardiers, and Leapers are the targets you want. If you're only chasing three stars, one solid fight against a Bombardier or Bastion can be enough, since the requirement isn't brutal. Melee damage is the risky one. Bring adrenaline shots, pick your moment, and don't try to be a hero in the middle of a messy fight. A Bombardier is a good target because it gives you time to get hits in, but step away when it starts sending out those gravity blasts. Greed gets people killed here.
Finding and dealing with Spotters
Spotters are usually seen around Bombardiers, so look in places where those heavier ARC units patrol. Buried City works well, and Blue Gate near the outer gates is another decent option. You can shoot Spotters down if your aim is steady, but they're small and annoying when they start drifting around. Seeker Grenades make the job much cleaner. Toss one when the Spotter is close enough, let it track, then move on before the noise brings trouble. It's not fancy, but it saves ammo and cuts down the time you spend staring into the sky.
Best way to finish the week strong
Try not to cram all five Trials into one run. It sounds efficient, but it usually turns into a bad extraction or a wasted loadout. Pair Hotel containers with looting runs, save computer searches for Dam Battlegrounds, and hunt ARC targets when you're carrying enough healing to survive a mistake. If you're short on supplies, checking your stash or using ARC Raiders Items buy options can help you stay ready for repeated attempts. Three stars across the board should put most players in a strong leaderboard position this week.